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diff --git a/node_modules/minipass/README.md b/node_modules/minipass/README.md new file mode 100644 index 0000000..1126330 --- /dev/null +++ b/node_modules/minipass/README.md @@ -0,0 +1,825 @@ +# minipass + +A _very_ minimal implementation of a [PassThrough +stream](https://nodejs.org/api/stream.html#stream_class_stream_passthrough) + +[It's very +fast](https://docs.google.com/spreadsheets/d/1K_HR5oh3r80b8WVMWCPPjfuWXUgfkmhlX7FGI6JJ8tY/edit?usp=sharing) +for objects, strings, and buffers. + +Supports `pipe()`ing (including multi-`pipe()` and backpressure +transmission), buffering data until either a `data` event handler +or `pipe()` is added (so you don't lose the first chunk), and +most other cases where PassThrough is a good idea. + +There is a `read()` method, but it's much more efficient to +consume data from this stream via `'data'` events or by calling +`pipe()` into some other stream. Calling `read()` requires the +buffer to be flattened in some cases, which requires copying +memory. + +If you set `objectMode: true` in the options, then whatever is +written will be emitted. Otherwise, it'll do a minimal amount of +Buffer copying to ensure proper Streams semantics when `read(n)` +is called. + +`objectMode` can only be set at instantiation. Attempting to +write something other than a String or Buffer without having set +`objectMode` in the options will throw an error. + +This is not a `through` or `through2` stream. It doesn't +transform the data, it just passes it right through. If you want +to transform the data, extend the class, and override the +`write()` method. Once you're done transforming the data however +you want, call `super.write()` with the transform output. + +For some examples of streams that extend Minipass in various +ways, check out: + +- [minizlib](http://npm.im/minizlib) +- [fs-minipass](http://npm.im/fs-minipass) +- [tar](http://npm.im/tar) +- [minipass-collect](http://npm.im/minipass-collect) +- [minipass-flush](http://npm.im/minipass-flush) +- [minipass-pipeline](http://npm.im/minipass-pipeline) +- [tap](http://npm.im/tap) +- [tap-parser](http://npm.im/tap-parser) +- [treport](http://npm.im/treport) +- [minipass-fetch](http://npm.im/minipass-fetch) +- [pacote](http://npm.im/pacote) +- [make-fetch-happen](http://npm.im/make-fetch-happen) +- [cacache](http://npm.im/cacache) +- [ssri](http://npm.im/ssri) +- [npm-registry-fetch](http://npm.im/npm-registry-fetch) +- [minipass-json-stream](http://npm.im/minipass-json-stream) +- [minipass-sized](http://npm.im/minipass-sized) + +## Usage in TypeScript + +The `Minipass` class takes three type template definitions: + +- `RType` the type being read, which defaults to `Buffer`. If + `RType` is `string`, then the constructor _must_ get an options + object specifying either an `encoding` or `objectMode: true`. + If it's anything other than `string` or `Buffer`, then it + _must_ get an options object specifying `objectMode: true`. +- `WType` the type being written. If `RType` is `Buffer` or + `string`, then this defaults to `ContiguousData` (Buffer, + string, ArrayBuffer, or ArrayBufferView). Otherwise, it + defaults to `RType`. +- `Events` type mapping event names to the arguments emitted + with that event, which extends `Minipass.Events`. + +To declare types for custom events in subclasses, extend the +third parameter with your own event signatures. For example: + +```js +import { Minipass } from 'minipass' + +// a NDJSON stream that emits 'jsonError' when it can't stringify +export interface Events extends Minipass.Events { + jsonError: [e: Error] +} + +export class NDJSONStream extends Minipass<string, any, Events> { + constructor() { + super({ objectMode: true }) + } + + // data is type `any` because that's WType + write(data, encoding, cb) { + try { + const json = JSON.stringify(data) + return super.write(json + '\n', encoding, cb) + } catch (er) { + if (!er instanceof Error) { + er = Object.assign(new Error('json stringify failed'), { + cause: er, + }) + } + // trying to emit with something OTHER than an error will + // fail, because we declared the event arguments type. + this.emit('jsonError', er) + } + } +} + +const s = new NDJSONStream() +s.on('jsonError', e => { + // here, TS knows that e is an Error +}) +``` + +Emitting/handling events that aren't declared in this way is +fine, but the arguments will be typed as `unknown`. + +## Differences from Node.js Streams + +There are several things that make Minipass streams different +from (and in some ways superior to) Node.js core streams. + +Please read these caveats if you are familiar with node-core +streams and intend to use Minipass streams in your programs. + +You can avoid most of these differences entirely (for a very +small performance penalty) by setting `{async: true}` in the +constructor options. + +### Timing + +Minipass streams are designed to support synchronous use-cases. +Thus, data is emitted as soon as it is available, always. It is +buffered until read, but no longer. Another way to look at it is +that Minipass streams are exactly as synchronous as the logic +that writes into them. + +This can be surprising if your code relies on +`PassThrough.write()` always providing data on the next tick +rather than the current one, or being able to call `resume()` and +not have the entire buffer disappear immediately. + +However, without this synchronicity guarantee, there would be no +way for Minipass to achieve the speeds it does, or support the +synchronous use cases that it does. Simply put, waiting takes +time. + +This non-deferring approach makes Minipass streams much easier to +reason about, especially in the context of Promises and other +flow-control mechanisms. + +Example: + +```js +// hybrid module, either works +import { Minipass } from 'minipass' +// or: +const { Minipass } = require('minipass') + +const stream = new Minipass() +stream.on('data', () => console.log('data event')) +console.log('before write') +stream.write('hello') +console.log('after write') +// output: +// before write +// data event +// after write +``` + +### Exception: Async Opt-In + +If you wish to have a Minipass stream with behavior that more +closely mimics Node.js core streams, you can set the stream in +async mode either by setting `async: true` in the constructor +options, or by setting `stream.async = true` later on. + +```js +// hybrid module, either works +import { Minipass } from 'minipass' +// or: +const { Minipass } = require('minipass') + +const asyncStream = new Minipass({ async: true }) +asyncStream.on('data', () => console.log('data event')) +console.log('before write') +asyncStream.write('hello') +console.log('after write') +// output: +// before write +// after write +// data event <-- this is deferred until the next tick +``` + +Switching _out_ of async mode is unsafe, as it could cause data +corruption, and so is not enabled. Example: + +```js +import { Minipass } from 'minipass' +const stream = new Minipass({ encoding: 'utf8' }) +stream.on('data', chunk => console.log(chunk)) +stream.async = true +console.log('before writes') +stream.write('hello') +setStreamSyncAgainSomehow(stream) // <-- this doesn't actually exist! +stream.write('world') +console.log('after writes') +// hypothetical output would be: +// before writes +// world +// after writes +// hello +// NOT GOOD! +``` + +To avoid this problem, once set into async mode, any attempt to +make the stream sync again will be ignored. + +```js +const { Minipass } = require('minipass') +const stream = new Minipass({ encoding: 'utf8' }) +stream.on('data', chunk => console.log(chunk)) +stream.async = true +console.log('before writes') +stream.write('hello') +stream.async = false // <-- no-op, stream already async +stream.write('world') +console.log('after writes') +// actual output: +// before writes +// after writes +// hello +// world +``` + +### No High/Low Water Marks + +Node.js core streams will optimistically fill up a buffer, +returning `true` on all writes until the limit is hit, even if +the data has nowhere to go. Then, they will not attempt to draw +more data in until the buffer size dips below a minimum value. + +Minipass streams are much simpler. The `write()` method will +return `true` if the data has somewhere to go (which is to say, +given the timing guarantees, that the data is already there by +the time `write()` returns). + +If the data has nowhere to go, then `write()` returns false, and +the data sits in a buffer, to be drained out immediately as soon +as anyone consumes it. + +Since nothing is ever buffered unnecessarily, there is much less +copying data, and less bookkeeping about buffer capacity levels. + +### Hazards of Buffering (or: Why Minipass Is So Fast) + +Since data written to a Minipass stream is immediately written +all the way through the pipeline, and `write()` always returns +true/false based on whether the data was fully flushed, +backpressure is communicated immediately to the upstream caller. +This minimizes buffering. + +Consider this case: + +```js +const { PassThrough } = require('stream') +const p1 = new PassThrough({ highWaterMark: 1024 }) +const p2 = new PassThrough({ highWaterMark: 1024 }) +const p3 = new PassThrough({ highWaterMark: 1024 }) +const p4 = new PassThrough({ highWaterMark: 1024 }) + +p1.pipe(p2).pipe(p3).pipe(p4) +p4.on('data', () => console.log('made it through')) + +// this returns false and buffers, then writes to p2 on next tick (1) +// p2 returns false and buffers, pausing p1, then writes to p3 on next tick (2) +// p3 returns false and buffers, pausing p2, then writes to p4 on next tick (3) +// p4 returns false and buffers, pausing p3, then emits 'data' and 'drain' +// on next tick (4) +// p3 sees p4's 'drain' event, and calls resume(), emitting 'resume' and +// 'drain' on next tick (5) +// p2 sees p3's 'drain', calls resume(), emits 'resume' and 'drain' on next tick (6) +// p1 sees p2's 'drain', calls resume(), emits 'resume' and 'drain' on next +// tick (7) + +p1.write(Buffer.alloc(2048)) // returns false +``` + +Along the way, the data was buffered and deferred at each stage, +and multiple event deferrals happened, for an unblocked pipeline +where it was perfectly safe to write all the way through! + +Furthermore, setting a `highWaterMark` of `1024` might lead +someone reading the code to think an advisory maximum of 1KiB is +being set for the pipeline. However, the actual advisory +buffering level is the _sum_ of `highWaterMark` values, since +each one has its own bucket. + +Consider the Minipass case: + +```js +const m1 = new Minipass() +const m2 = new Minipass() +const m3 = new Minipass() +const m4 = new Minipass() + +m1.pipe(m2).pipe(m3).pipe(m4) +m4.on('data', () => console.log('made it through')) + +// m1 is flowing, so it writes the data to m2 immediately +// m2 is flowing, so it writes the data to m3 immediately +// m3 is flowing, so it writes the data to m4 immediately +// m4 is flowing, so it fires the 'data' event immediately, returns true +// m4's write returned true, so m3 is still flowing, returns true +// m3's write returned true, so m2 is still flowing, returns true +// m2's write returned true, so m1 is still flowing, returns true +// No event deferrals or buffering along the way! + +m1.write(Buffer.alloc(2048)) // returns true +``` + +It is extremely unlikely that you _don't_ want to buffer any data +written, or _ever_ buffer data that can be flushed all the way +through. Neither node-core streams nor Minipass ever fail to +buffer written data, but node-core streams do a lot of +unnecessary buffering and pausing. + +As always, the faster implementation is the one that does less +stuff and waits less time to do it. + +### Immediately emit `end` for empty streams (when not paused) + +If a stream is not paused, and `end()` is called before writing +any data into it, then it will emit `end` immediately. + +If you have logic that occurs on the `end` event which you don't +want to potentially happen immediately (for example, closing file +descriptors, moving on to the next entry in an archive parse +stream, etc.) then be sure to call `stream.pause()` on creation, +and then `stream.resume()` once you are ready to respond to the +`end` event. + +However, this is _usually_ not a problem because: + +### Emit `end` When Asked + +One hazard of immediately emitting `'end'` is that you may not +yet have had a chance to add a listener. In order to avoid this +hazard, Minipass streams safely re-emit the `'end'` event if a +new listener is added after `'end'` has been emitted. + +Ie, if you do `stream.on('end', someFunction)`, and the stream +has already emitted `end`, then it will call the handler right +away. (You can think of this somewhat like attaching a new +`.then(fn)` to a previously-resolved Promise.) + +To prevent calling handlers multiple times who would not expect +multiple ends to occur, all listeners are removed from the +`'end'` event whenever it is emitted. + +### Emit `error` When Asked + +The most recent error object passed to the `'error'` event is +stored on the stream. If a new `'error'` event handler is added, +and an error was previously emitted, then the event handler will +be called immediately (or on `process.nextTick` in the case of +async streams). + +This makes it much more difficult to end up trying to interact +with a broken stream, if the error handler is added after an +error was previously emitted. + +### Impact of "immediate flow" on Tee-streams + +A "tee stream" is a stream piping to multiple destinations: + +```js +const tee = new Minipass() +t.pipe(dest1) +t.pipe(dest2) +t.write('foo') // goes to both destinations +``` + +Since Minipass streams _immediately_ process any pending data +through the pipeline when a new pipe destination is added, this +can have surprising effects, especially when a stream comes in +from some other function and may or may not have data in its +buffer. + +```js +// WARNING! WILL LOSE DATA! +const src = new Minipass() +src.write('foo') +src.pipe(dest1) // 'foo' chunk flows to dest1 immediately, and is gone +src.pipe(dest2) // gets nothing! +``` + +One solution is to create a dedicated tee-stream junction that +pipes to both locations, and then pipe to _that_ instead. + +```js +// Safe example: tee to both places +const src = new Minipass() +src.write('foo') +const tee = new Minipass() +tee.pipe(dest1) +tee.pipe(dest2) +src.pipe(tee) // tee gets 'foo', pipes to both locations +``` + +The same caveat applies to `on('data')` event listeners. The +first one added will _immediately_ receive all of the data, +leaving nothing for the second: + +```js +// WARNING! WILL LOSE DATA! +const src = new Minipass() +src.write('foo') +src.on('data', handler1) // receives 'foo' right away +src.on('data', handler2) // nothing to see here! +``` + +Using a dedicated tee-stream can be used in this case as well: + +```js +// Safe example: tee to both data handlers +const src = new Minipass() +src.write('foo') +const tee = new Minipass() +tee.on('data', handler1) +tee.on('data', handler2) +src.pipe(tee) +``` + +All of the hazards in this section are avoided by setting `{ +async: true }` in the Minipass constructor, or by setting +`stream.async = true` afterwards. Note that this does add some +overhead, so should only be done in cases where you are willing +to lose a bit of performance in order to avoid having to refactor +program logic. + +## USAGE + +It's a stream! Use it like a stream and it'll most likely do what +you want. + +```js +import { Minipass } from 'minipass' +const mp = new Minipass(options) // options is optional +mp.write('foo') +mp.pipe(someOtherStream) +mp.end('bar') +``` + +### OPTIONS + +- `encoding` How would you like the data coming _out_ of the + stream to be encoded? Accepts any values that can be passed to + `Buffer.toString()`. +- `objectMode` Emit data exactly as it comes in. This will be + flipped on by default if you write() something other than a + string or Buffer at any point. Setting `objectMode: true` will + prevent setting any encoding value. +- `async` Defaults to `false`. Set to `true` to defer data + emission until next tick. This reduces performance slightly, + but makes Minipass streams use timing behavior closer to Node + core streams. See [Timing](#timing) for more details. +- `signal` An `AbortSignal` that will cause the stream to unhook + itself from everything and become as inert as possible. Note + that providing a `signal` parameter will make `'error'` events + no longer throw if they are unhandled, but they will still be + emitted to handlers if any are attached. + +### API + +Implements the user-facing portions of Node.js's `Readable` and +`Writable` streams. + +### Methods + +- `write(chunk, [encoding], [callback])` - Put data in. (Note + that, in the base Minipass class, the same data will come out.) + Returns `false` if the stream will buffer the next write, or + true if it's still in "flowing" mode. +- `end([chunk, [encoding]], [callback])` - Signal that you have + no more data to write. This will queue an `end` event to be + fired when all the data has been consumed. +- `pause()` - No more data for a while, please. This also + prevents `end` from being emitted for empty streams until the + stream is resumed. +- `resume()` - Resume the stream. If there's data in the buffer, + it is all discarded. Any buffered events are immediately + emitted. +- `pipe(dest)` - Send all output to the stream provided. When + data is emitted, it is immediately written to any and all pipe + destinations. (Or written on next tick in `async` mode.) +- `unpipe(dest)` - Stop piping to the destination stream. This is + immediate, meaning that any asynchronously queued data will + _not_ make it to the destination when running in `async` mode. + - `options.end` - Boolean, end the destination stream when the + source stream ends. Default `true`. + - `options.proxyErrors` - Boolean, proxy `error` events from + the source stream to the destination stream. Note that errors + are _not_ proxied after the pipeline terminates, either due + to the source emitting `'end'` or manually unpiping with + `src.unpipe(dest)`. Default `false`. +- `on(ev, fn)`, `emit(ev, fn)` - Minipass streams are + EventEmitters. Some events are given special treatment, + however. (See below under "events".) +- `promise()` - Returns a Promise that resolves when the stream + emits `end`, or rejects if the stream emits `error`. +- `collect()` - Return a Promise that resolves on `end` with an + array containing each chunk of data that was emitted, or + rejects if the stream emits `error`. Note that this consumes + the stream data. +- `concat()` - Same as `collect()`, but concatenates the data + into a single Buffer object. Will reject the returned promise + if the stream is in objectMode, or if it goes into objectMode + by the end of the data. +- `read(n)` - Consume `n` bytes of data out of the buffer. If `n` + is not provided, then consume all of it. If `n` bytes are not + available, then it returns null. **Note** consuming streams in + this way is less efficient, and can lead to unnecessary Buffer + copying. +- `destroy([er])` - Destroy the stream. If an error is provided, + then an `'error'` event is emitted. If the stream has a + `close()` method, and has not emitted a `'close'` event yet, + then `stream.close()` will be called. Any Promises returned by + `.promise()`, `.collect()` or `.concat()` will be rejected. + After being destroyed, writing to the stream will emit an + error. No more data will be emitted if the stream is destroyed, + even if it was previously buffered. + +### Properties + +- `bufferLength` Read-only. Total number of bytes buffered, or in + the case of objectMode, the total number of objects. +- `encoding` Read-only. The encoding that has been set. +- `flowing` Read-only. Boolean indicating whether a chunk written + to the stream will be immediately emitted. +- `emittedEnd` Read-only. Boolean indicating whether the end-ish + events (ie, `end`, `prefinish`, `finish`) have been emitted. + Note that listening on any end-ish event will immediateyl + re-emit it if it has already been emitted. +- `writable` Whether the stream is writable. Default `true`. Set + to `false` when `end()` +- `readable` Whether the stream is readable. Default `true`. +- `pipes` An array of Pipe objects referencing streams that this + stream is piping into. +- `destroyed` A getter that indicates whether the stream was + destroyed. +- `paused` True if the stream has been explicitly paused, + otherwise false. +- `objectMode` Indicates whether the stream is in `objectMode`. +- `aborted` Readonly property set when the `AbortSignal` + dispatches an `abort` event. + +### Events + +- `data` Emitted when there's data to read. Argument is the data + to read. This is never emitted while not flowing. If a listener + is attached, that will resume the stream. +- `end` Emitted when there's no more data to read. This will be + emitted immediately for empty streams when `end()` is called. + If a listener is attached, and `end` was already emitted, then + it will be emitted again. All listeners are removed when `end` + is emitted. +- `prefinish` An end-ish event that follows the same logic as + `end` and is emitted in the same conditions where `end` is + emitted. Emitted after `'end'`. +- `finish` An end-ish event that follows the same logic as `end` + and is emitted in the same conditions where `end` is emitted. + Emitted after `'prefinish'`. +- `close` An indication that an underlying resource has been + released. Minipass does not emit this event, but will defer it + until after `end` has been emitted, since it throws off some + stream libraries otherwise. +- `drain` Emitted when the internal buffer empties, and it is + again suitable to `write()` into the stream. +- `readable` Emitted when data is buffered and ready to be read + by a consumer. +- `resume` Emitted when stream changes state from buffering to + flowing mode. (Ie, when `resume` is called, `pipe` is called, + or a `data` event listener is added.) + +### Static Methods + +- `Minipass.isStream(stream)` Returns `true` if the argument is a + stream, and false otherwise. To be considered a stream, the + object must be either an instance of Minipass, or an + EventEmitter that has either a `pipe()` method, or both + `write()` and `end()` methods. (Pretty much any stream in + node-land will return `true` for this.) + +## EXAMPLES + +Here are some examples of things you can do with Minipass +streams. + +### simple "are you done yet" promise + +```js +mp.promise().then( + () => { + // stream is finished + }, + er => { + // stream emitted an error + } +) +``` + +### collecting + +```js +mp.collect().then(all => { + // all is an array of all the data emitted + // encoding is supported in this case, so + // so the result will be a collection of strings if + // an encoding is specified, or buffers/objects if not. + // + // In an async function, you may do + // const data = await stream.collect() +}) +``` + +### collecting into a single blob + +This is a bit slower because it concatenates the data into one +chunk for you, but if you're going to do it yourself anyway, it's +convenient this way: + +```js +mp.concat().then(onebigchunk => { + // onebigchunk is a string if the stream + // had an encoding set, or a buffer otherwise. +}) +``` + +### iteration + +You can iterate over streams synchronously or asynchronously in +platforms that support it. + +Synchronous iteration will end when the currently available data +is consumed, even if the `end` event has not been reached. In +string and buffer mode, the data is concatenated, so unless +multiple writes are occurring in the same tick as the `read()`, +sync iteration loops will generally only have a single iteration. + +To consume chunks in this way exactly as they have been written, +with no flattening, create the stream with the `{ objectMode: +true }` option. + +```js +const mp = new Minipass({ objectMode: true }) +mp.write('a') +mp.write('b') +for (let letter of mp) { + console.log(letter) // a, b +} +mp.write('c') +mp.write('d') +for (let letter of mp) { + console.log(letter) // c, d +} +mp.write('e') +mp.end() +for (let letter of mp) { + console.log(letter) // e +} +for (let letter of mp) { + console.log(letter) // nothing +} +``` + +Asynchronous iteration will continue until the end event is reached, +consuming all of the data. + +```js +const mp = new Minipass({ encoding: 'utf8' }) + +// some source of some data +let i = 5 +const inter = setInterval(() => { + if (i-- > 0) mp.write(Buffer.from('foo\n', 'utf8')) + else { + mp.end() + clearInterval(inter) + } +}, 100) + +// consume the data with asynchronous iteration +async function consume() { + for await (let chunk of mp) { + console.log(chunk) + } + return 'ok' +} + +consume().then(res => console.log(res)) +// logs `foo\n` 5 times, and then `ok` +``` + +### subclass that `console.log()`s everything written into it + +```js +class Logger extends Minipass { + write(chunk, encoding, callback) { + console.log('WRITE', chunk, encoding) + return super.write(chunk, encoding, callback) + } + end(chunk, encoding, callback) { + console.log('END', chunk, encoding) + return super.end(chunk, encoding, callback) + } +} + +someSource.pipe(new Logger()).pipe(someDest) +``` + +### same thing, but using an inline anonymous class + +```js +// js classes are fun +someSource + .pipe( + new (class extends Minipass { + emit(ev, ...data) { + // let's also log events, because debugging some weird thing + console.log('EMIT', ev) + return super.emit(ev, ...data) + } + write(chunk, encoding, callback) { + console.log('WRITE', chunk, encoding) + return super.write(chunk, encoding, callback) + } + end(chunk, encoding, callback) { + console.log('END', chunk, encoding) + return super.end(chunk, encoding, callback) + } + })() + ) + .pipe(someDest) +``` + +### subclass that defers 'end' for some reason + +```js +class SlowEnd extends Minipass { + emit(ev, ...args) { + if (ev === 'end') { + console.log('going to end, hold on a sec') + setTimeout(() => { + console.log('ok, ready to end now') + super.emit('end', ...args) + }, 100) + return true + } else { + return super.emit(ev, ...args) + } + } +} +``` + +### transform that creates newline-delimited JSON + +```js +class NDJSONEncode extends Minipass { + write(obj, cb) { + try { + // JSON.stringify can throw, emit an error on that + return super.write(JSON.stringify(obj) + '\n', 'utf8', cb) + } catch (er) { + this.emit('error', er) + } + } + end(obj, cb) { + if (typeof obj === 'function') { + cb = obj + obj = undefined + } + if (obj !== undefined) { + this.write(obj) + } + return super.end(cb) + } +} +``` + +### transform that parses newline-delimited JSON + +```js +class NDJSONDecode extends Minipass { + constructor(options) { + // always be in object mode, as far as Minipass is concerned + super({ objectMode: true }) + this._jsonBuffer = '' + } + write(chunk, encoding, cb) { + if ( + typeof chunk === 'string' && + typeof encoding === 'string' && + encoding !== 'utf8' + ) { + chunk = Buffer.from(chunk, encoding).toString() + } else if (Buffer.isBuffer(chunk)) { + chunk = chunk.toString() + } + if (typeof encoding === 'function') { + cb = encoding + } + const jsonData = (this._jsonBuffer + chunk).split('\n') + this._jsonBuffer = jsonData.pop() + for (let i = 0; i < jsonData.length; i++) { + try { + // JSON.parse can throw, emit an error on that + super.write(JSON.parse(jsonData[i])) + } catch (er) { + this.emit('error', er) + continue + } + } + if (cb) cb() + } +} +``` |
